Realtime Roads is a custom Unreal Engine system built in C++ to generate fully procedural, real-time driving environments for virtual production. Developed as part of an MSc project, it provides a dynamic alternative to traditional 2D plates in LED volumes. The project details its technical approach, integration with nDisplay, and the challenges of creating high-performance environments for virtual vehicle shoots.
SOURCE:
Morgan Skillicorn: https://www.youtube.com/@Morgan-FX







