EXPOs, Conferences & Events

Virtual Production from the Studio-B&H at NAB
An introductory Virtual Production video by Alex Pearce at NAB 2023.

FMX 2023 – Evolving (Conference)
Join us on April 25-27, 2023 On Site and on April 28 Online to explore the best of animation, effects, interactive and immersive media!

Virtual Productions Gathering 2023
Explore and discuss the state of sustainability in Virtual Production Practices within the Creative Industries.

Mo-Sys at ISE 2023
Mo-Sys is partnering with four technology partners at ISE 2023. Join them at the show where they will be happy to demonstrate their VP solutions.

Fathead: End-to-End Workflow (Siggraph)
An overview of novel VP pipeline innovations and technology interoperability tests for the short film Fathead.

VP for independent producers – Produced by conference 2022
VP offers filmmakers and content creators access to a range of real-time production services. But how does it work in practice?

VP TAKES US BACK TO THE OLD DISCIPLINES
SMPTE’s Rapid Industry Solutions On-Set Virtual Production initiative launched in July 2021, and in November it was awarded a grant to the value of $150,000 from Epic Games.

CONFERENCE: IBC 2022, Amsterdam (EU), 9-12 September
The content and technology community is home to many of the most connected and engaged people in the world. This year, we are on a journey to deliver the new normal in an engaging way.

EVENT: Next generation virtual production stage for ICVFX
June 27th, 2022 – July 1st, 2022 | The Henson Soundstage, 1416 N La Brea Ave,

At Cannes, experts assess the potential of Europe as a global leader in VP
On 19 May, the Marina Stage of the Marché du Film hosted the Cannes Next panel “Europe as a Global Leader in Virtual Production. Visionaries, Platforms and Studios”.

Cannes Film Festival Hosting Virtual Production Space
The 75th edition of the Cannes Film Festival is for the very first time hosting a virtual production space.

Houdini in VP / FMX2022, UPP
Learn about project-related challenges and solutions the UPP team encountered while utilizing Houdini in their virtual production pipeline built around the backbone of Houdini and Unreal Engine.

Unreal Engine 5.1 is released with VP improvements

Fathead: End-to-End Workflow (Siggraph)

