A Virtual Production, VFX, AI, Real-Time Animation News Website

How Anyma’s Live Shows Use Unreal Engine to Create a Cybernetic Opera

By Florence Amoroso, Midnight Rebels

Anyma, the solo project of Matteo Milleri, is revolutionizing live music by using the video game software Unreal Engine to create stunning, narrative-driven visual spectacles. This fusion of techno and real-time rendering has created a new genre of “cybernetic opera,” captivating millions while sparking a debate about the future of concerts.

As a 3D artist who spends countless hours in Blender and also works as a DJ and music producer, I’ve always been fascinated by the magic that happens when audio and visuals truly coincide for a show. For years, I’ve seen artists attempt to bridge that gap, but nothing prepared me for the spectacle you’ve probably seen in viral videos. A giant, futuristic robot presses its hands against the Las Vegas Sphere, shattering the massive screen like glass. This is the world of Anyma, 1 the solo project of Matteo Milleri from the famous techno duo Tale of Us. He’s not just playing music. He’s building a new reality for live events, and his main tool is something you’d usually find in the video game world: Unreal Engine.

Anyma is a full-blown artistic project designed to merge music, digital art, and live performance into one unforgettable experience . It’s a game-changer that has fans buzzing and the electronic music community debating what a concert should even be.

The Vision: A Sci-Fi Opera for the Dance Floor
Before Anyma, Milleri was already a big name with Tale of Us, known for their atmospheric melodic techno and popular Afterlife events . But his solo project is something different. It’s built around a story called Genesys, which Milleri calls a “five-part cybernetic opera”. The narrative explores big ideas about technology, nature, and what it means to be human, all told through stunning visuals and a driving techno soundtrack .

The story features recurring characters like Eva, a digital being on a journey of self-discovery . This focus on narrative is a huge shift. Instead of everyone staring at the DJ booth, the audience is pulled into a story unfolding on massive screens. The spectacle itself becomes the main event, letting Milleri himself fade into the background.

How Video Game Engines Power the Show
So, how do they pull it off? The secret is Unreal Engine 5, a powerful tool from Epic Games that’s used to create some of the world’s biggest video games . The key feature is real-time rendering. This means the incredible, high-fidelity graphics are created live during the show, not just played from a pre-recorded video file . This allows the visuals to be dynamic and perfectly synced with the music. Continue reading…

SOURCE:

Midnight Rebels: https://midnightrebels.com/how-anymas-live-shows-use-unreal-engine-to-create-a-cybernetic-opera

Related Articles

Featured Posts
Promo
Newsletter

Sign up for our Newsletter

* indicates required
Topics