
Lighting a scene for LED Virtual Production
Lighting for VP has a few more factors you have to remember than a normal film set, including light emission from the LED wall and accounting for the scene’s moiré.

How The Mandalorian ruined Virtual Production
The Mandalorian Season 1 was good too good. This caused a domino effect in the VP industry, leading studios to make big promises about what was possible on an LED volume

Directing in VP: What’s the difference?
The greater creative freedom given by VP also carries greater technical knowledge and risks. This can be a challenge for directors, who are responsible for the overall success of any type of production.

ICVFX: Virtual production enters 2.0
VP technology has reached a new level of sophistication and many productions are now being written with a Volume in mind. However, it is not right for all stories and some tech gremlins remain, writes Adrian Pennington.

Crystal LED Verona by Sony
Ideally suited to demanding VP applications, Sony’s latest-generation VERONA modular Crystal LED video walls delivers breathtaking images with truly impressive brightness and clarity.

HIGH (or how to use VP on an indie film budget)
Disguise powered a proof-of-concept shoot and allowed to test virtual production as a viable option to capture top-of-tower scenes for an upcoming film, HIGH.

Scalable VP – Taking a “Just right” approach
Virtual production with in-camera visual effects has revolutionized filmmaking. But investing in an LED volume is typically a serious financial undertaking though the outlay can vary considerably based on the size of the project, as this article will explore.

VP features coming to Unreal Engine 5.4
In this article we’ll be focusing on the latest and greatest virtual production features, anticipated to arrive in Unreal Engine 5.4.

Aximmetry Eye – iPhone VP tracker
In the dynamic landscape of virtual production, Aximmetry Eye emerges as a mobile game-changing tool, reshaping the way we engage with virtual environments.

The future of AI and the film industry
A video by Ramiro Montes De Oca about AI’s effect on the entertainment industry.

Framestore and Tim Webber’s FLITE short animation
Framestore has made Tim Webber’s FLITE available to watch in full online. The studio relied on brand new proprietary toolsets and workflows to bring Unreal Engine into their film pipeline to make the short.

Cooke Optics partners with EZtrack to change the way movies are made
Cooke Optics is proud to announce it has partnered with EZtrack to develop a seamlessly integrated system that revolutionises the way movies are made.

Virtual Production 2.0 IBC Meetup (12th September, 18:00-22:00)

Introducing ‘WHOA! Great Moments in Effects History Vol. 1’

Starting Pixel LIVE! 2026 October 14 – London
