
The Midnight Sky BTS
Take a look behind the scenes and hear from the cast & crew of: THE MIDNIGHT SKY directed by George Clooney.

Magicbox Mobilizes LED Volumes
Built inside a custom trailer rig, Magicbox can drive a 17’x17’x9’ LED volume anywhere in the United States and offer state-of-the-art in-camera VFX wherever needed.

Impossible Objects and NantStudios re-envision automotive production for Polestar 2
NantStudios and Impossible Objects are excited to launch a new demo film for Polestar, which was built entirely in Unreal Engine to showcase the limitless potential and capabilities of VP.

The House That Dragons Built – VP shots
The cast and crew discuss their experience of working on an enormous volume set to create immaculate settings like Dragonstone Bridge.

VP tutorials by FrustumVirtual (paid)
On-line trainings about Tracked camera LED in camera VFX, Virtual camera live compositing, Tracked camera green screen live compositing.

VP for independent producers – Produced by conference 2022
VP offers filmmakers and content creators access to a range of real-time production services. But how does it work in practice?

First look at VP Features coming to UE 5.1.0 by OSF
With UE 5.1.0 to be released sometime during the last quarter this year, the OSF team took a first look at the UE5.1.0 development roadmap.

Why VP Could Work for You
VP and shooting on LED volume sets are mostly beyond our budgets. But Hollywood thinks the technology is infinitely scalable.

VP Roundtable by Randi Altman
VP is here to stay. And while tools and workflows keep developing, best practices are being put in place and misconceptions are being debunked.

ADVANCES IN VP: WHERE VFX AND VIDEO GAMES COLLIDE
While VP is currently the big buzzword in content creation, Steve Griffith is keen to stress that it’s just a visual effects process; another tool in the filmmakers’ arsenal. “In-camera compositing is really the best thing to call it,”

VP TAKES US BACK TO THE OLD DISCIPLINES
SMPTE’s Rapid Industry Solutions On-Set Virtual Production initiative launched in July 2021, and in November it was awarded a grant to the value of $150,000 from Epic Games.

VP: 3D Asset Creation and Workflows Using UE and Maya
This course will introduce the fundamentals of the 3D to VP pipeline, covering the basics of 3D asset creation to design aesthetically rich and virtual environments in UE5.


Unreal Engine 5.1 is released with VP improvements

Fathead: End-to-End Workflow (Siggraph)
