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Solving Virtual Production’s BIGGEST Problem

Filmmaker Joshua M Kerr looks at what he calls virtual production’s biggest problem: the time lost on repetitive technical tasks instead of actual filmmaking. In the video he presents JOY, software he is building to handle the boring footage processing steps, like transferring footage from one application to another and re-entering the same information for every new project.

The goal is to spend less time on technical challenges and more time creating films and telling big, ambitious stories with Unreal Engine and virtual production. A mailing list for updates on JOY is open on his website.

SOURCE:

Joshua M Kerr: https://www.youtube.com/@JoshuaMKerr

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